Golman

Golman is a new iPhone game designed by Ian Masters and developed by Eipix Entertainment for a company called Yasoma. Music and sound were done by Xtruist, and here you can exclusively download the Golman main theme for free. Golman is available for purchase or as a lite free version from Apple App Store.

For more info check out the official website www.golmanclub.com. Check out the official trailer here. Listen to the Golman music theme here.


Golman

GolmanGolman


Main Theme (3:00)
 


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OTHERS ABOUT MY WORK

Game Review - Ziro
www.puzzleuniverse.com
Susan Ensor, February 27, 2009

"Again, Ziro surprised me with the music that is incorporated in the game. Unlike most puzzle games, the music changes throughout the game, moving from something whimsical to an almost techno style. This music is reminiscent of many old console video games and I would not be surprised if many players have a feeling of deja vu. I believe it was definitely worth the time of the developers to spend extra time working on sound effects and music, since this part of the game was absolutely superb."


Pyroblazer - HOT Racing Action
www.gamefocus.ca
Brian Edey, December 16, 2008

"There are two most striking features of Pyroblazer which are sticking in my gamers memory and those are the sheer sense of speed while playing the game and the music."

...

"I also mentioned the music and what was most impressive about the music was how it did not fall into the “sci-fi” category of music many games seem to direct themselves towards. Musically Pyroblazer is entertaining, but also keeps up with the action and most importantly does not distract you from flying/driving your ship, but still is memorable while remaining subtle. Not an easy mix by any means and it shows what a talented team can pull off with out resorting to licensed rock acts."


Pyroblazer - Game Preview
www.games32.com
Emanuel Avram, June 26, 2008

"Music is also something worth mentioning, because I find that it matches the game pretty well actually. It's somewhat a combination of Unreal's "imposing" music, with some Arabic influences from time to time. And the best aspect of it is that you hear it and like it when you listen, but it doesn't get in your way when you are listening if your enemy wants to sneak up from behind you."


Pyroblazer Preview
www.gameplasma.com
Ryan Lodata, 2008

"Many times, especially with racing games, you will find yourself wondering why a particular song was put into a game. With Pyroblazer, the developers have managed to put together a fast, energetic soundtrack that helps push the game along and give the player a thrill."

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